TUWHIRI IN SCHOOLS
Ka pū te ruha, ka hao te rangatahi.
Tuwhiri in Schools is empowering young people to express original stories by creating augmented reality art based on local locations of ecological, historical and cultural significance.
HOW IT WORKS
Our Tuwhiri in Schools programme is rooted in local values and meets New Zealand curriculum standards. Whether it be art, design, science, social science, technology, programming, language, history or te ao Māori - we can curate a programme that meets your students’ needs, and teach it in school or online.
Students receive hands-on experiences creating their own interactive augmented reality art. Each workshop is guided by our skilled development team of producers and designers, using industry best practices.
Students learn to:
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Care for historical stories and knowledge
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Interpret concepts and events to understand the key ideas behind indigenous knowledge frameworks such as cartography, sociology and eco responsibility.
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Understand their audiences and develop ideas through iterative process
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Contribute to the local narrative by expressing their own unique ideas in the form of imagery, sound, animation and interaction.
Optional learning areas:
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Classical mixed media 2D art
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Visual effects design
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Audio production
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Constructing art in digital tools
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Constructing game scenes in digital tools
Check out past student work here.
TEACHER TESTIMONIAL
"Our tamariki learned about planning and designing a collaborative digital project, through arts, storytelling and games, linking to our local curriculum."
Steve Matthews, Waterlea Primary School teacher
Pictured here with his students, doing a site visit to plan their Augmented Reality experience.
WHY US
Tuwhiri in Schools is our commitment to help young people find their way into creative tech careers and bring their unique, sometimes under-heard, voices into this exciting industry.
Our extensive knowledge in creative technology best practices, and trusted relationships with Iwi representatives enable us to deliver strong, unique, and ethical educational programs to youth of all ages.
Curriculum leader & learning facilitator
Ben Kenobi
Ben has taught the design and production of playful things, services, and events for entertainment, social change, and education for over 15 years.
He has created, developed, and taught computer game, architecture, drawing, digital and spatial design courses at Unitec, AUT, and The University of Auckland, and worked for 2 years as a Game Designer at Gameloft Auckland.
Tech artist & digital design tutor
Jess Woodward (BDes, Graphic Design, AUT 2011)
A former commercial graphic designer turned games artist, Jess has been living and breathing digital design for 10 years.
Nurturing growth is one of her core values, and she has mentored several junior designers over the years. She is a trained leader (Exponential Potential's Leading Teams program), and was selected as a mentor for the 2020 Clemenger Group Graduate Program.